Wednesday, 30 April 2014

Trailer Update


Jumping obstacles animation to be replaced.

References: https://www.youtube.com/watch?v=NOuvRUUISsI
               
                  https://www.youtube.com/watch?v=XAdrq5Z5xWI

Posted by Mike Rodrigues de Melo.

Dan-Trailer Final Shot


Camera research - Scott

Below is a brief overview of the different ways that our trailer could have been shot using the cameras in Maya. I looked into a few different angles and movements for the plan that Taz wrote out so we could see if anything could have been done in a better or different way.

Early Trailer Example

This is an earlier version of the trailer that is being created. Drawings were used as place-holders for when gameplay is added in future. There is currently no soundtrack.
The layout of the trailer has also changed to fit the 1 minute specification.

Friday, 28 March 2014

Presentation set up

A copy of the presentation is on drop box, in the Trailer Presentation folder. So you can put what work you've done on it. We'll put it all together first week back.

Thursday, 27 February 2014

Sunset Overdrive Trailer Research


 


Ideas gathered from trailer
  • Subtle placement of team/studio name within trailer.
  • Build-up to character reveal.
  • Fast paced music, fast paced trailer.